Available on: PS5, Xbox Series X/S, PC
Objective: Craft the perfect cup of tea.
I’m genuinely eager to dive into Wanderstop, a new title centered around “change and tea,” as its Steam page intriguingly puts it. This anticipation stems partly from it being the inaugural offering from Ivy Road, the creative studio founded by Davey Wreden. Wreden’s track record is impressive, given his past works like The Stanley Parable and The Beginner’s Guide, both games that embraced their unique visions with gusto. On the surface, judging solely by the trailers, Wanderstop appears as if it might follow the path of a traditional “cozy game,” offering a soothing, laid-back experience where you manage a tea shop’s daily operations amidst a tranquil atmosphere. However, with Wreden’s involvement, I’m expecting it to have some unconventional twists up its sleeve. I’m all about the surprises and unexpected turns—games that subvert my expectations are exactly what I enjoy the most.
Another aspect fueling my excitement is the diverse critical reception Wanderstop has garnered. Reactions have ranged from mild appreciation to enthusiastic accolades. I’ve avoided diving into those reviews for now because I prefer to experience the game without any preconceived notions. Yet, this spectrum of opinions suggests to me that the game does something noteworthy. It’s a refreshing contrast to the usual consensus-driven nature of mainstream game critiques.
This doesn’t necessarily mean I’ll fall head over heels for it. Still, even if it doesn’t entirely resonate with me, I’ll likely appreciate its attempt at innovation. I’d rather this than a perfectly executed game that plays it safe. There’s also the chance Wanderstop might become a new favorite of mine. This weekend, I’m making time to uncover what the game truly has to offer. Right now, I’m relishing the anticipation of the unknown—being on the verge of starting a new adventure and having absolutely no idea what lies ahead. — Carolyn Petit