For those on the hunt for a fresh Action RPG experience reminiscent of Elden Ring, The First Berserker: Khazan by Neople is a title you won’t want to miss. Before diving into this new Soulslike game, it’s worth getting a handle on its difficulty level and how it stacks up against the beloved Elden Ring.
To start with, while The First Berserker: Khazan offers a more adaptable difficulty, it echoes the challenging nature of Elden Ring’s Shadow Of The Erdtree DLC. Yet, thanks to its intricate progression systems, players have numerous chances to navigate the game’s demanding hurdles.
When comparing the challenges of The First Berserker: Khazan to both the base game of Elden Ring and the Shadow Of The Erdtree DLC, you’ll find some similarities. The bosses in Khazan stand toe-to-toe with the toughest opponents from Elden Ring’s DLC. Though Elden Ring is renowned for the myriad ways players can experiment with gear and magic, success often comes from focusing on a particular weapon or strategy. Conversely, Khazan might offer fewer weapon choices, yet the game demands players to learn a mix of offensive and defensive strategies due to the formidable health bars and limited opportunities against its foes.
In Khazan, major adversaries and bosses could very well match the difficulty of those in the Shadow Of The Erdtree DLC. It’s no secret that this DLC’s difficulty stirred quite the debate among seasoned Soulsborne gamers. However, even with Khazan’s main bosses serving as challenging milestones in the game’s narrative path, its generous progression systems allow for character development and readiness that wouldn’t be as feasible in many other similar action RPGs.
The progression system in The First Berserker: Khazan offers more leniency compared to the usual Soulsborne upgrade system. Similar to Runes in Elden Ring, Khazan uses Lacrima as the currency to enhance player attributes. If a player falls in battle, they must reclaim these currencies or risk losing them permanently. While this remains a staple in the genre, Khazan is a bit gentler with Lacrima handling. During boss battles, any dropped Lacrima is conveniently placed outside the arena for easy access, and players earn additional rewards based on the boss’s damage taken, providing a much-needed boost between attempts.
Beyond standard upgrades, Khazan features permanent pathways for improving weapons, armor, and unlocking skill trees for both character and weaponry. These systems make early encounters as challenging as anything in the divisive Shadow Of The Erdtree DLC. However, with the wealth of upgrades and skills available through main and side quests, overcoming the steep difficulty becomes significantly more attainable.
As The First Berserker: Khazan invites players into its world, it offers a well-balanced mix of challenge and accommodation, ensuring that both newcomers and veterans of the genre can find satisfaction—and perhaps a few surprises—on their journey.