Intel has rolled out a fresh update for its Arc GPU drivers, addressing a host of issues for its newest Battlemage SKUs and boosting the gaming experience across several titles.
Intel’s "Game On" GPU Driver v101.6253: Fixes and Issues in Focus for Battlemage GPUs
Intel’s latest beta driver, version 101.6253 for Arc GPUs, marks a significant step with its initial set of patches for the B-series GPUs that have caught consumers’ attention lately. Additionally, fixes have been deployed for popular games like The Crew: Motorfest and Elden Ring, along with performance improvements for applications like Topaz Labs. Here’s what the changelog reveals:
Grab the Intel Graphics Non-WHQL Driver v32.0.101.6253 now!
Fixed Issues:
Intel Arc B-Series Graphics Products have seen resolutions for several problems, including:
- Flickering issues in certain scenarios with The Crew Motorfest (VK).
- A crash during launch for Saleco (VK).
- Stuttering in specific scenes while playing Elden Ring (DX12).
- Launch crashes in Homeworld 3 (DX12).
- F1 24 (DX12) experiencing stuttering during gameplay when high ray tracing quality is enabled.
- Occasional corruptions during night scenes.
Known Issues:
Intel Arc B-Series Graphics Products still face challenges such as:
- F1 24 (DX12) with XeSS FG showing corruptions and potential application crashes.
- Instability when XeSS FG settings are altered mid-game. The trick here is to tweak the settings in the game menu prior to a race.
- A crash when using the "Alt + Enter" shortcut to toggle display modes.
- Skull and Bones (DX12) may crash upon game start.
- MLPerf may show errors in multi-GPU setups; disabling the integrated GPU is suggested as a workaround.
- Anomalies in Topaz Labs Photo AI with certain image enhancements and Magix Vegas Pro might appear when applying style transfer.
- Dassault Systèmes CATIA could crash when employing the HQAO option.
- Some capture cards could display visual issues.
- Adobe Lightroom Classic menus may underperform; a recommended fix is to alter the preferences to use the "Custom" graphics processor and enable GPU options for display, processing, and export.
Intel Arc A-Series Graphics Products:
- In Call of Duty: Black Ops 6 (DX12), shadows might appear overly dark in certain campaign segments.
- Exporting images using Topaz Gigapixel AI may result in intermittent crashes.
For Intel Core Ultra Series 1 and 2 with built-in Intel Arc GPUs:
- SPECworkstation3.1 can show instability under certain tasks.
- Errors might pop up on PugetBench when you push DaVinci Resolve Studio V19 with extensive benchmarks.
- Video export in Adobe Premiere Pro with 8K AV1 Encoding could lead to corrupt output.
- Issues are also noted in Call of Duty Modern Warfare III (DX12), like gameplay flickering.
- A crash could occur in the remastered Horizon Zero Dawn (DX12) when frame generation is on.
Intel Graphics Software Known Issues:
- There could be sporadic crashes while moving through pages due to a fundamental framework issue. Relaunching should bypass this, and a long-term fix is on the way.
- Using the "reset all settings" option in Windows 10 settings might cause a crash but individual resets should work fine.
- Frequent reconfigurations post-sleep states are common, but optimizations are on the horizon.
- Occasionally, a crash might happen on the first attempt to rearrange metrics in the metrics window.
- The FPS Limiter might not work as expected with VSync on and Low Latency Mode enabled.
- Conflicts might arise between profile and global controls.
- Display scaling on non-native resolutions could lead to issues.
Intel Graphics Software Performance Tuning (BETA):
Currently in beta, the Performance Tuning feature may present unpredictable behaviors, especially in multi-GPU settings where changes might affect multiple devices. Refinements are expected in upcoming releases.
This update represents ongoing efforts by Intel to finetune the gaming and user experiences, with a clear path towards addressing the standing issues in future updates.